Class | Description |
---|---|
Arena |
Arena of battling gladiators (fighters).
|
Armor |
Armor on a character.
|
Attack |
Attack routine specification (sword, claw, rock, etc.).
|
Character |
One character (player or non-player personae).
|
ClassIndex |
Index of supported character class types (singleton pattern).
|
ClassRecord |
Record of one class gained by a character (XP, level, hit points, etc.).
|
ClassType |
One RPG character class type (fighter, thief, wizard, etc.).
|
CSVReader |
CSV-file reader help functions.
|
Dice |
Dice group for random rolls.
|
Equipment |
One piece of equipment on a character.
|
FightManager |
Manages one RPG fight (one encounter).
|
Marshal |
Marshals given types of men, including leaders.
|
MenType |
One type of NPC men encounter.
|
MenTypeList |
List of NPC men encounters.
|
Monster |
Monster (hostile or benign creature).
|
NameGenerator |
Name generator for characters.
|
Party |
One party (force, team, band, group) of Monsters.
|
SavingThrows |
Saving throws table (singleton pattern).
|
SpecialAbility |
Special abilities for monsters.
|
Weapon |
Weapon on a character.
|
XPTable |
Experience award table (includes Vol-1, Sup-I alternatives).
|
Enum | Description |
---|---|
Ability |
Ability scores enumeration and methods.
|
Ability.BonusType | |
Alignment |
Alignment enumeration.
|
Arena.ArenaType | |
Armor.Type | |
Character.Feat |
Optional OED fighter feats.
|
SavingThrows.SaveType |
Saving throw types.
|
SpecialAbility.SpecialType |
Enumeration for different special ability types.
|
Weapon.Material | |
XPTable.XPMode |
Modes for XP awards.
|