public static enum Character.Feat extends Enum<Character.Feat>
Enum Constant and Description |
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GreatCleave |
GreatFortitude |
GreatStrength |
IronWill |
MountedCombat |
Raging |
RapidShot |
RapidStrike |
Running |
Toughness |
Tracking |
WeaponSpecialization |
Modifier and Type | Field and Description |
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static int |
length
Total number of feats available.
|
Modifier and Type | Method and Description |
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static Character.Feat |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Character.Feat[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Character.Feat GreatCleave
public static final Character.Feat GreatFortitude
public static final Character.Feat GreatStrength
public static final Character.Feat IronWill
public static final Character.Feat MountedCombat
public static final Character.Feat RapidShot
public static final Character.Feat RapidStrike
public static final Character.Feat Running
public static final Character.Feat Toughness
public static final Character.Feat Tracking
public static final Character.Feat WeaponSpecialization
public static final Character.Feat Raging
public static Character.Feat[] values()
for (Character.Feat c : Character.Feat.values()) System.out.println(c);
public static Character.Feat valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null